Cause
and Effect Programs Computer-switch interfaces often work best with software
programs designed for switch use or that operate with only a few key commands.
We provide a list of single
switch software programs. Many programs help the early switch user by providing
opportunities to practice using a switch with software programs. Frequently these
programs result in one of the following reactions when the switch is pressed:
- The entire screen changes; a new sound is heard; an object appears; an object
moves across the screen. Sometimes the visual, sound and animation components
ALL work together to reinforce the key press.
- The switch acts as a "power
button" in arcade-type games.
- An object or scene is built click by
click.
Example: Switch It! Scenes (IntelliTools,
Inc.) Each time a student presses a switch, new objects are added to the
scene. Example: Storybook Song Software Storybook
software programs work particularly well for early switch-users. The student hears
the story read to him, page by page, and uses his switch to "turn the page".
The software includes colorful graphics, animation, highlighted text, enlarged
text, music, and digitized singing. In the example below a popular "Arthur"
program provides an independent opportunity for early literacy. Using any single
switch interfaces described in the chart, set the interface to have the switch
act as the right arrow key, and start to read the book!
There are
several sources for single switch software including free programs on the Internet.
Check out our Single
Switch Software list and another put together by Kristen
Eichleay on the QIAT
listserv. Be sure to look for software that is interest and age-appropriate
for your student. Did you know that even Nintendo can be adapted for single switch
control? Go to Team Extreme
for information!
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